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Introduction |
Task |
Process |
Evaluation |
Conclusion |
Teacher Page
The Most Dangerous Video Game
A Short Story WebQuest

Designed by Anna Wilder
anna_wilder@khsd.k12.ca.us
Introduction
Educators, in an effort to win students over from the competition of
game makers such as Nintendo and X-Box, have decided to tap into the
popular video game market. You and your team have been selected to develop
a new video game proposal for the upcoming educational game expo. The game
will be based upon one of the following short stories:

The Task
Y our group will create a video game proposal that
you will present to the executives in charge of the Educational Game Expo.
Your proposal will be created
in PowerPoint and must include the following slides.
- Title Slide - State the
name of your game, what short story it is based on and name the creators
of the game (You!)
- Character Slides -
Include pictures and information about all the characters that will
appear in your game - the protagonist (main character), antagonist
(villain, adversary, etc.) and any other characters that appear in your
game. Also include the goal of each character in the game and their
status with regard to the main character - do they seek to harm or help
them? You should make sure to cover all the characters in the story.
- Objective Slide - State
the ultimate objective of your game. What is your main character's
mission or strategy in the game? How do they know when they have won the
game?
- Settings/Levels
Slides - What are the different settings or levels of your game?
Describe each level that your character will encounter. What will the
character need to do in this level to move on in the game? Your game
should have a minimum of five levels (settings).
- Obstacles Slides - What
dangers or obstacles will your main character encounter in attempting to
reach their goal? List each obstacle and what must be done by the main
character in order to overcome it. There should be a minimum of six
obstacles in your game.
- Reward Slide - What
reward will your main character receive if they are victorious in the
game? What will be the punishment of those they defeat?
- NOTE:
It is important that all of the slides you create accurately reflect and
represent the characters, settings, events, and conflicts of the short
story they are based on. You may add (invent) some elements, but these
should still reflect and stay true to the story.
The Process
Step 1: Get with the other
members of your group and decide which story you will base your game on.
Reread the story so that it is fresh in your mind before you go on to step
2.
Step 2:
Before beginning to create your slides, you will first need to make an
outline of your PowerPoint. Download the
Video Game Proposal
Outline form and complete it before beginning.
Step 3: You will
each choose a role for this project. Each role will be responsible for
creating a different section of your group's proposal. Below are the options and what is
required of each.
Step 4:
Visit the links under each role to gather needed expertise in your chosen
role. Then create the PowerPoint slides for your aspect of the project.
Step 5:
Assemble the PowerPoint slides together and give the presentation on your
assigned day.
Role Options
ROLE 1:
Story Consultant
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You have a very important role in your group. It is your
job to make sure that the different elements of the game being designed
stay true to the story they are based on. The setting, characters, plot,
etc. of the original short story must be somehow included in the final
product. This does not mean you can't be creative - you can! But just make
sure all the important elements are there. You will also be responsible
for creating three of the slides for your PowerPoint presentation - the
TITLE SLIDE, OBJECTIVE SLIDE, and REWARD SLIDE.

Research Links:
Story Links:
ROLE 2:
Character Designer
- You will be responsible for creating the CHARACTER SLIDES for your
group's presentation. Your game should include all the major characters
from your story. You may also invent other characters that make sense to
the story if you wish. You will need to have characters who will cause
conflict and try to keep your protagonist from reaching his or her goal,
so keep that in mind. You should have a minimum of six characters in
your game. Your slides should include a picture of the character and
list important facts about the character - what is their goal or mission
in the game? What do they do?

Research Links
Story Links:
by Richard Connell
"The
Cask of Amontillado" by Edgar Allan Poe
"The Fall of the House of Usher"
By Edgar Allan Poe
"The Lady or the Tiger?"
by Frank Stockton
"The
Secret Life of Walter Mitty"
by James Thurber
ROLE 3:
Setting/Level Designer
- You will be responsible for creating the SETTING/LEVEL SLIDES for
your group's presentation. Your game should include at least five
different levels. Each slide you create should include pictures and
descriptions of each level, what the task for that level is and
obstacles, dangers and other characters that are encountered on that
level (just list - don't describe).

Research Links
Story Links:
by Richard Connell
"The
Cask of Amontillado" by Edgar Allan Poe
"The Fall of the House of Usher"
By Edgar Allan Poe
"The Lady or the Tiger?"
by Frank Stockton
"The
Secret Life of Walter Mitty"
by James Thurber
ROLE 4:
Conflict/Obstacle Designer
- You will be responsible for creating the CONFLICT/OBSTACLE SLIDES
for your group's presentation. Your game should include at least six
different conflicts, obstacles or dangers that your main character will
encounter. Your slides should include pictures, a description of
the obstacle or danger and strategies and tips to overcome these
obstacles in the game. What must they do to defeat or overcome each
obstacle?

Research Links:
Story Links:
by Richard Connell
"The
Cask of Amontillado"
by Edgar Allan Poe
"The Fall of the House of Usher"
By Edgar Allan Poe
"The Lady or the Tiger?"
by Frank Stockton
"The
Secret Life of Walter Mitty"
by James Thurber
Evaluation
Your group will be evaluated based on the following
rubric, so read it over carefully before beginning.

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Beginning
1 |
Developing
2 |
Accomplished
3 |
Exemplary
4 |
Score |
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Completeness
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PowerPoint
contains fewer than 16 of the required 20 slides AND/OR Information
may be incomplete or missing. |
PowerPoint contains 17 to 18 of the required 20 slides AND/OR
Information may be somewhat incomplete. |
PowerPoint contains at least 19 of the required 20 slides AND Slides
contain required information. incomplete. |
PowerPoint contains 20 or more slides AND Slides contain highly
detailed information.. |
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Accuracy
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The information
presented on the slides displays numerous inaccuracies with regard to
the facts of the story. |
The information presented on the slides
displays some inaccuracies with regard to the facts of the
story. |
The information presented on the slides
displays only a few minor inaccuracies with regard to the facts of the
story. |
The information presented on the slides
highly and accurately reflects the facts of the story. |
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Creativity of
Design |
Presentation
slides show little creativity, focus and/or effort. Presentation seems
hastily put together and/or sloppy. |
Presentation
slides show some degree of creativity, focus and effort. Presentation
may be somewhat hastily put together. |
Presentation slides show creativity, focus and effort. It is clear students
spent time putting the presentation together. |
Presentation slides show a high degree of creativity, focus and
effort. It is clear students spent a lot of time putting the
presentation together. |
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Group
Cohesiveness
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Group does
not communicate or work well together to create final
product. Group is off-task
often. |
Group mostly communicates
and works together well. Certain members of group are sometimes
off-task. |
ALL group
members communicate with each other and work together to create the
final product. Little off-task time. |
ALL group
members communicate well with each other. They work efficiently and
closely together to create the final product. No off-task
time. |
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Conclusion
Everyone loves a great story, whether it comes to them in the printed
word, on a movie screen or even in the form of a video game. After
completing this WebQuest you have learned that the key element to any video game is the story that drives
it. As you have seen, many of the same elements that make short stories
exciting to read are what make video games exciting to play.
Teacher Page
WEBQUEST PROCEDURES:
- This WebQuest works best as a culminating unit project after a
unit on short stories. Prior to beginning the WebQuest, students should
have read and studied at least one of the following short stories: “The
Most Dangerous Game” by Richard Connell, “The Cask of Amontillado” by
Edgar Allan Poe, “The House of Usher” by Edgar Allan Poe, “The Lady or
the Tiger?” by Frank Stockton or “The Secret Life of Walter Mitty” by
James Thurber.
- Before going into the computer lab, the teacher should preview
the project and roles, review the assessment rubric and discuss computer
lab and Internet policies and procedures. Students should also be
divided into groups at this time.
- Once in the computer lab students should access the WebQuest on
the Internet and read it over completely.
- Students should first read and review the elements of fiction and
short story they have chosen to base their video game on by going to the
introductory links.
- The next step is to choose roles. Groups of fewer than four
members may choose one role and then divide up remaining roles/tasks.
- Once roles have been chosen, each member will focus on
researching information for their specific role using the Internet
resources provided.
- Once research is complete, or ongoing, students will begin to
create the PowerPoint slides based on the role they have chosen.
- Finally, students will present the video game proposal as a
PowerPoint presentation to the class.
Language Arts Grades 9 & 10 standards
covered in this WebQuest include:
Literary Response and Analysis - Narrative Analysis
of Grade-Level Appropriate Text
- 3.3 Analyze interactions between main and
subordinate characters in a literary text (e.g., internal and external
conflicts, motivations, relationships, influences) and explain the way
those interactions affect the plot.
Writing Strategies - Organization and Focus
- 1.2 Use precise language, action verbs, sensory
details, appropriate modifiers and the active rather than passive voice.
Research and Technology
- 1.3 Use clear research questions and suitable
research methods (e. g., library, electronic media, etc.) to elicit and
present evidence from primary and secondary sources.
Writing Applications
- 2.2 Write responses to literature: a) Demonstrate
a comprehensive grasp of the significant ideas of literary works, b)
Support important ideas and viewpoints through accurate and detailed
references to the text or other works.
Written and Oral English Language Conventions
- 1.3 Demonstrate an understanding of proper English
usage and control of grammar, paragraph and sentence structure, diction
and syntax.
Listening and Speaking Strategies
- 1.7 Use props, visual aids, graphs and electronic
media to enhance the appeal and accuracy of presentations.
- 1.9 Analyze the occasion and the interests of the
audience and choose effective verbal and nonverbal techniques (e.g.,
voice, gestures, eye contact) for presentations.
Credits
The WebQuest Page at San
Diego State University http://webquest.sdsu.edu/webquest.html
California State Board of
Education Language Arts Standards Grades 9-10
http://www.cde.ca.gov/be/st/ss/enggrades9-10.asp
National Educational
Technology Standards (NETS) http://cnets.iste.org/currstands/
Last updated on
April 12, 2005.
Based on a
template from
The WebQuest
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